Routines (alphabetical) > Object Classes > Graphics Object Classes > IDLgrModel::Translate

# IDLgrModel::Translate

The IDLgrModel::Translate procedure method translates the model by the specified translation offsets. IDL computes and maintains the resulting transform matrix in double-precision floating-point.

## Syntax

Obj->[IDLgrModel::]Translate, Tx, Ty, Tz [, /PREMULTIPLY]

## Arguments

### Tx, Ty, Tz

The offsets in X, Y, and Z, respectively, by which the model is to be translated.

## Keywords

### PREMULTIPLY

Set this keyword to cause the translation matrix specified by Tx, Ty, Tz to be pre-multiplied to the model’s transformation matrix. By default, the translation matrix is post-multiplied.

## Version History

5.0 | Introduced

## See Also

Translating, Rotating and Scaling Objects, Coordinates of 3D Graphics